The Ultimate Unity Game Development Bundle

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4 Courses & 44 Hours
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What's Included

The Ultimate Guide to Game Development with Unity
  • Certification included
  • Experience level required: Beginner
  • Access 176 lectures & 12 hours of content 24/7
  • Length of time users can access this course: Lifetime

Course Curriculum

176 Lessons (12h)

  • Introduction
    01 Get Unity Reboot3:29
  • Project Setup
    01_Create A New Project Reboot2:06
    02_Editor Overview Reboot2:58
    03_Navigating the Scene View Reboot1:59
    04_Minipulating GameObjects in Unity Reboot3:19
    05_Creating GameObjects And Applying Materials Reboot6:47
    06_Professional Layout MUST WATCH Reboot5:13
  • Player
    01_Player Setup Reboot3:05
    02_16 9 Aspect Ratio Reboot1:03
    03_Starting Player Position Reboot8:43
    04_Moving The Player at the Speed of Sound Reboot6:53
    05_Moving the Player at a Normal Speed Reboot3:54
    06_Speed Variable Reboot8:13
    07_Challenge User Input Reboot6:35
    08_Challenge Review User Input Reboot6:46
    09_Challenge Player Bounds Reboot9:56
    10_Challenge Review Player Bounds Reboot2:51
    11_Code Cleanup Reboot5:35
    12_Facebook Community And Discord Reboot1:11
  • Laser
    01_Laser Setup Prefab Reboot5:41
    02_Instantiate Laser Reboot10:05
    03_Challenge Laser Behaviour Reboot2:11
    04_Challenge Review Laser Behaviour2:08
    05_Challenge Destroy Laser Reboot1:33
    06_Challenge Review Destroy Laser Reboot3:09
    07_Challenge Laser Position Offset Reboot1:45
    08_Challenge Review Laser Position Offset Reboot1:14
    09_Cool Down System Reboot5:57
    10_Code Cleanup Reboot2:44
  • Enemies
    01_Enemy Setup1:50
    02_Challenge Enemy Behaviour2:18
    03_Challenge Review Enemy Behavior4:46
    04_Challenge Destroy Enemy And Trigger Collisions Reboot10:11
    05_Challenge Review Destroy Enemy And Trigger Collisions Reboot2:23
    06_Player Lives And Damaging Reboot12:01
    07_Code Cleanup1:31
  • Spawn Manager
    01_Spawn Manager Setup Reboot2:07
    02_Challenge SpawnRoutine Reboot7:03
    03_Challenge Review SpawnRoutine Reboot5:58
    04_Tidy up the spawning Reboot4:29
    05_Stop Spawning When Player dies Reboot9:58
  • Prototype to Production
    01_Course Asset Overview AND Import3:59
    02_Nebular Background Sprite4:57
    03_Player 3D to Player 2D Reboot2:52
    04_Enemy 3D to Enemy 2D Reboot6:02
    05_Laser 3D to Laser 2D Reboot5:01
  • Powerup - Triple Shot
    01_Creating the Triple Shot Prefab2:05
    02_Challenge Triple Shot Behavior3:06
    03_Challenge Review Triple Shot Behaviour Reboot2:54
    04_Challenge Triple Shot Powerup Behavior4:00
    05_Challenge Review Triple Shot Powerup Behaviour Reboot2:34
    06_Challenge Triple Shot Powerup Implimentation Reboot2:08
    07_Challenge Review Triple Shot Powerup Implimentation Reboot3:29
    08_Challenge Destroy Parent Triple Shot1:12
    09_Challenge Review Destroy Parent Triple Shot Reboot1:34
    10_Animate Triple Shot Powerup4:21
    11_Challenge Spawn Tripleshot Powerup1:31
    12_Challenge Review Spawn Tripleshot Powerup Reboot4:08
    13_Cleanup and Organization reboot1:42
  • Powerups - Speed Boost
    01_Challenge Modular Powerup Script Reboot5:50
    02_Challenge Review Modular Powerup Script Reboot3:05
    03_Switch Statement Optomization3:18
    04_Challenge Speed Boost Implimentation reboot1:22
    05_Challenge Review Speed Boost Implimentation9:04
    06_Spawning the Speed Boost Reboot6:12
    07_Challenge Animate Speed Boost0:46
    08_Challenge Review Animate Speed Boost1:59
  • Powerups - Shields
    01_Challenge Shields Setup0:38
    02_Challenge Review Shields Setup Reboot2:23
    03_Add Shields to Spawn Manager reboot0:51
    04_Challenge Shields Behavior reboot3:10
    05_Challenge Review Shields Behaviour reboot2:50
    06_Challenge Shield Visualizer reboot1:55
    07_Challenge Review Shield Visualizer Reboot2:53
    08_Shield Visualizer Animation Reboot1:13
  • UI
    01_Score Text UI Setup Reboot6:17
    02_Challenge Score Implimentation reboot6:14
    03_Challenge Review Score Implimentation Reboot9:05
    04_Lives Display Reboot8:07
    05_Challenge Game Over Text reboot1:30
    06_Challenge Review Game Over Text Reboot2:37
    07_Challenge Game Over Text Flicker0:43
    08_Challenge Review Game Over Text Flicker2:40
    09_Challenge R Key to Restart Level reboot2:14
    10_Challenge Review R Key to Restart Level reboot10:50
    11_Creating the Main Menu reboot11:13
  • VFX
    01_Enemy Explosion Setup reboot7:44
    02_Challenge Enemy Explosion Implimentation3:49
    03_Challenge Review Enemy Explosion7:50
    04_Challenge Astroid Behavior3:16
    05_Challenge Review Astroid Behavior1:53
    06_Challenge Explode the Astroid reboot3:26
    07_Challenge Review Explode the Astroid reboot5:21
    08_Controlling the Spawn Wave Through the Astroid3:50
    09_Player Thursters reboot1:44
    10_Challenge Player Damage Visualization reboot3:01
    11_Challenge Review Player Damage Visualization5:52
  • Post Processing
    01_Install Post Processing Package1:06
    02_Applying Post Processing Effects Reboot6:54
  • Game Audio
    01_Background Music Reboot2:13
    02_Challenge Laser Shot Sound1:33
    03_Challenge Review Laser Shot Sound6:24
    04_Challenge Explosion Sound0:43
    05_Challenge Review Explosion Sound reboot5:17
    06_Challenge Powerup Sound reboot0:25
    07_Challenge Review Powerup Sound reboot8:12
  • Deployment
    01_Deployment Options0:40
    02_PC Mac Linux Build reboot3:22
    03_Web GL2:43
  • Space Shooter Extras
    01_Extras Intro reboot0:25
    02_Enemy Explosion Bug Fix2:10
    03_Challenge Enemy Fire reboot0:27
    04_Challenge Review Enemy Fire reboot17:06
    05_Challenge Quit Application in Unity0:44
    06_Challenge Review Quit Application1:11
  • Setup
    01_Create new Unity Project0:44
    02_Level Setup2:40
    03_Player Setup1:44
    04_Collectable Setup1:28
  • Player
    01_Challenge Player Movement Horizontal4:40
    02_Challenge Review Player Movement Horizontal reboot1:34
    03_Challenge Adding Velocity1:01
    04_Challenge Review Adding Velocity1:14
    05_Challenge Applying Gravity2:03
    06_Challenge Review Applying Gravity1:04
    07_Challenge Jumping1:44
    08_Challenge Review Jumping1:15
    09_Fixing our Player Jump Behavior5:22
    10_Challenge Double Jump2:17
    11_Challenge Review Double Jump3:48
  • Collectable
    02_Challenge Review Coin Collection and Display6:51
    01_Challenge Coin Collection and Display3:21
  • Moving Platform
    01_Camera Follow1:02
    02_Challenge Moving Platform8:47
    03_Challenge Review Moving Platform4:57
    04_Challenge Player Moving with Platform2:21
    05_Challenge Review Player Moving with Platform4:41
  • Lives
    01_Challenge Remove a Life and Respawn3:27
    02_Challenge Review Remove a Life and Respawn11:36
  • Project Setup
    Sci Fi Demo 65 Project_Setup2:23
    Sci Fi Demo 66 Importing_Assets1:54
    Sci Fi Demo 67 Lighting14:06
  • Player Setup
    Sci Fi Demo 68 Player_Setup5:58
    Sci Fi Demo 69 Player_Movement12:37
    Sci Fi Demo 70 Local Space Vs World Space4:43
    Sci Fi Demo 71 Mouse Look Part_112:13
    Sci Fi Demo 72 Mouse Look Part_24:22
  • Navigational Mesh
    Sci Fi Demo 73 Navigational_Mesh5:18
  • Shooting
    Sci Fi Demo 74 Weapon_Setup3:53
    Sci Fi Demo 75 Challenge_Crosshair3:10
    Sci Fi Demo 76 Challenge Review Crosshair4:37
    Sci Fi Demo 77 Raycasting Part 112:25
    Sci Fi Demo 78 Raycasting Part 25:38
    Sci Fi Demo 79 Challenge Muzzle Flash4:54
    Sci Fi Demo 80 Challenge Review Muzzle_Flash2:49
    Sci Fi Demo 81 Challenge Hit Marker5:34
    Sci Fi Demo 82 Challenge Review Hit_Marker4:30
    Sci Fi Demo 83 Challenge Weapon Sound0:40
    Sci Fi Demo 84 Challenge Review Weapon_Sound4:07
    Sci Fi Demo 85 Challenge Ammunation System5:42
    Sci Fi Demo 86 Challenge Review Ammunation_System4:53
    Sci Fi Demo 87 Display_Ammo7:30
  • Coin Pickup
    Sci Fi Demo 88 Coin_Setup3:25
    Sci Fi Demo 89 Coin Behaviour Challenge2:12
    Sci Fi Demo 90 Challenge Review Coin_Behaviour10:14
    Sci Fi Demo 91 Coin_FX1:47
    Sci Fi Demo 92 Challenge_Inventory2:27
    Sci Fi Demo 93 Challenge Review Inventory3:08
  • Weapon Sale
    Sci Fi Demo 94 Weapon Sale Setup2:44
    Sci Fi Demo 95 Challenge Shop System3:20
    Sci Fi Demo 96 Challenge Review Shop_System5:47
    Sci Fi Demo 97 Shop System Cleanup3:02
  • Destructables
    Sci Fi Demo 99 Destructable_Behaviour7:13
    Sci Fi Demo 98 Destructable_Setup2:55
  • Post Processing
    Sci Fi Demo 100 Weapon_Fix4:56
    Sci Fi Demo 101 Music2:07

The Ultimate Guide to Game Development with Unity

Jonathan Weinberger


Jonathan Weinberger is a self-taught software engineer with over ten years of experience and the author of Learn Unity Programming with C#. He's developed several Unity games for Cartoon Network, Adult Swim, the casino industry, and various indie game companies. He's also developed real-world enterprise augmented reality applications for companies like GE, Coca-Cola, and ThyssenKrupp.


If you are interested in developing amazing, commercial quality games that are playable on a variety of platforms, this course is for you. The Ultimate Guide to Game Development with Unity introduces you to the Unity Engine and to the fundamentals of C# programming. The course then dives into developing your first 2D and 3D games. You will discover how to set your games apart from the crowd by polishing them with Unity’s latest features, including post-processing effects and the animation system. It also includes over 30 interactive challenges where you can test your knowledge with the concepts you've just learned.

  • Access 176 lectures & 12 hours of content 24/7
  • Master beginner C# concepts, like variables, "if" statements & arrays
  • Create power-ups including triple shots, laser beams, speed boosts & shields
  • Navigate the Unity Engine & discover unique features like the Asset Store
  • Deploy your game to over 20 web or mobile platforms


Important Details

  • Length of time users can access this course: lifetime
  • Access options: web & mobile streaming
  • Certification of completion included
  • Redemption deadline: redeem your code within 30 days of purchase
  • Experience level required: beginner


  • Basic understanding of mathematics (order of operations, addition, subtraction, multiplication)
  • Internet access required


  • Unredeemed licenses can be returned for store credit within 30 days of purchase. Once your license is redeemed, all sales are final.
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